[preset00]
fRating=2.5
fGammaAdj=2
fDecay=1
fVideoEchoZoom=1
fVideoEchoAlpha=0
nVideoEchoOrientation=1
nWaveMode=2
bAdditiveWaves=0
bWaveDots=0
bWaveThick=1
bModWaveAlphaByVolume=1
bMaximizeWaveColor=1
bTexWrap=1
bDarkenCenter=1
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=1
fWaveScale=0.5
fWaveSmoothing=0
fWaveParam=0
fModWaveAlphaStart=1.5
fModWaveAlphaEnd=1
fWarpAnimSpeed=1
fWarpScale=1
fZoomExponent=1
fShader=0
zoom=1
rot=0
cx=0.5
cy=0.5
dx=0
dy=0
warp=0
sx=1
sy=1
wave_r=0.23
wave_g=0.2
wave_b=0.2
wave_x=0.5
wave_y=0.5
ob_size=0.005
ob_r=0
ob_g=0
ob_b=0
ob_a=0.2
ib_size=0
ib_r=0
ib_g=0
ib_b=0.3
ib_a=0
nMotionVectorsX=12
nMotionVectorsY=9
mv_dx=0
mv_dy=0
mv_l=5
mv_r=1
mv_g=0
mv_b=0
mv_a=0
per_frame_1=wave_r = wave_r + 0.350*( 0.60*sin(0.825*time) + 0.40*sin(0.915*time) );
per_frame_2=wave_g = wave_g + 0.350*( 0.60*sin(0.900*time) + 0.40*sin(1.025*time) );
per_frame_3=wave_b = wave_b + 0.350*( 0.60*sin(0.810*time) + 0.40*sin(0.950*time) );
per_frame_4=wave_x = 0.5-cos(time+dx_residual)/3.5;
per_frame_5=wave_y = 0.5-cos(time+dy_residual)/2.5;
per_frame_6=cx = cx + 0.225*( 0.60*sin(0.350*time) + 0.40*sin(0.350*time) );
per_frame_7=cy = cy + 0.225*( 0.60*sin(0.350*time) + 0.40*sin(0.350*time) );
per_frame_8=dx = 0.005 + 0.002*( 0.60*sin(0.234*time) + 0.40*sin(0.277*time) );
per_frame_9=dy = 0.005 + 0.002*( 0.60*sin(0.234*time) + 0.40*sin(0.277*time) );
per_frame_10=dx_residual=max(bass, bass_att)-1;
per_frame_11=dy_residual=min(bass, bass_att)-1;
per_frame_12=dx = if(above(bass_att+bass,2.8),5*dx,dx);
per_pixel_1=rot = 0.03*sin(0.84*time)-0.013*cos(0.784*time)+0.02*sin(1-rad);
