MILKDROP_PRESET_VERSION=201
PSVERSION=3
PSVERSION_WARP=3
PSVERSION_COMP=3
[preset00]
fRating=4.000000
fGammaAdj=2.000
fDecay=0.980
fVideoEchoZoom=2.000
fVideoEchoAlpha=0.000
nVideoEchoOrientation=0
nWaveMode=5
bAdditiveWaves=1
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=1
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=0.001
fWaveScale=1.229
fWaveSmoothing=0.000
fWaveParam=0.200
fModWaveAlphaStart=0.710
fModWaveAlphaEnd=1.300
fWarpAnimSpeed=1.000
fWarpScale=1.331
fZoomExponent=1.00000
fShader=1.000
zoom=1.00400
rot=0.00000
cx=0.500
cy=0.500
dx=0.00000
dy=0.00000
warp=0.19788
sx=0.99967
sy=0.99990
wave_r=0.000
wave_g=0.000
wave_b=0.000
wave_x=0.500
wave_y=0.500
ob_size=0.000
ob_r=1.000
ob_g=0.000
ob_b=0.000
ob_a=0.700
ib_size=0.000
ib_r=0.000
ib_g=0.000
ib_b=0.000
ib_a=1.000
nMotionVectorsX=64.000
nMotionVectorsY=48.000
mv_dx=0.000
mv_dy=0.000
mv_l=1.850
mv_r=0.500
mv_g=0.500
mv_b=0.500
mv_a=0.000
b1n=0.000
b2n=0.000
b3n=0.000
b1x=1.000
b2x=1.000
b3x=1.000
b1ed=0.250
wavecode_0_enabled=0
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=1
wavecode_0_bDrawThick=0
wavecode_0_bAdditive=0
wavecode_0_scaling=0.89152
wavecode_0_smoothing=0.82000
wavecode_0_r=1.000
wavecode_0_g=1.000
wavecode_0_b=1.000
wavecode_0_a=0.600
wave_0_init1=t1 = 1 + (int(rand(101))*.01 - int(rand(101))*.01)*.3;
wave_0_init2=t2 = 1 + (int(rand(101))*.01 - int(rand(101))*.01)*.3;
wave_0_init3=t3 = 1 + (int(rand(101))*.01 - int(rand(101))*.01)*.3;
wave_0_init4=t4 = 1 + (int(rand(101))*.01 - int(rand(101))*.01)*.3;
wave_0_init5=t5 = 1 + (int(rand(101))*.01 - int(rand(101))*.01)*.3;
wave_0_init6=t6 = 1 + (int(rand(101))*.01 - int(rand(101))*.01)*.3;
wave_0_init7=t7 = 1 + (int(rand(101))*.01 - int(rand(101))*.01)*.3;
wave_0_init8=t8 = 1 + (int(rand(101))*.01 - int(rand(101))*.01)*.3;
wave_0_init9=
wave_0_per_frame1=t1 = time - int (time);
wave_0_per_point1=
wave_0_per_point2=t_abs = sample*3;
wave_0_per_point3=t_rel = sample-time/5;
wave_0_per_point4=
wave_0_per_point5=ampl = 2*t_abs/2 ;
wave_0_per_point6=
wave_0_per_point7=k1=sin(time/13);
wave_0_per_point8=k2=sin(time/12);
wave_0_per_point9=ox = ampl*sin (t_abs*(31+5*k1)) + sin(time/25)*(1-t_abs)*0.4  ;
wave_0_per_point10=oy = ampl*cos (t_abs*(31+5*k2));
wave_0_per_point11=oz = -1  ;
wave_0_per_point12=
wave_0_per_point13=
wave_0_per_point14=r = sqr(sin(t_rel*3.4));
wave_0_per_point15=g = sqr(sin(t_rel));
wave_0_per_point16=b = sqr (cos(t_rel*1.8));
wave_0_per_point17=
wave_0_per_point18=a=0.1*(sin(t_abs*3)) 
wave_0_per_point19=  + 0.6*q3*below (abs(1-t_abs-t1 ),0.3);
wave_0_per_point20=
wave_0_per_point21=xang = time/9.5;
wave_0_per_point22=yang = 0*time/7;
wave_0_per_point23=zang = -time/22;
wave_0_per_point24=fov = 0.5;
wave_0_per_point25=
wave_0_per_point26=
wave_0_per_point27=// Rotation um x,y,z
wave_0_per_point28=
wave_0_per_point29=mx = ox*cos(zang) - oy*sin(zang);
wave_0_per_point30=my = ox*sin(zang) + oy*cos(zang);
wave_0_per_point31=
wave_0_per_point32=ox = mx;
wave_0_per_point33=oy = my;
wave_0_per_point34=mx = ox*cos(yang) + oz*sin(yang);
wave_0_per_point35=mz = - ox*sin(yang) + oz*cos(yang);
wave_0_per_point36=ox = mx;
wave_0_per_point37=oz = mz;
wave_0_per_point38=my = oy*cos(xang) - oz*sin(xang);
wave_0_per_point39=mz = oy*sin(xang) + oz*cos(xang);
wave_0_per_point40=oy = my;
wave_0_per_point41=oz = mz;
wave_0_per_point42=
wave_0_per_point43=oz = oz - 6;
wave_0_per_point44=x = ox*fov/oz +0.5;
wave_0_per_point45=//x = (x-.5)*0.75 + 0.5;
wave_0_per_point46=y = oy*fov/oz + 0.5;
wave_0_per_point47=
wavecode_1_enabled=0
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=1
wavecode_1_bAdditive=0
wavecode_1_scaling=0.89152
wavecode_1_smoothing=0.82000
wavecode_1_r=1.000
wavecode_1_g=1.000
wavecode_1_b=1.000
wavecode_1_a=0.100
wave_1_init1=t1 = 1 + (int(rand(101))*.01 - int(rand(101))*.01)*.3;
wave_1_init2=t2 = 1 + (int(rand(101))*.01 - int(rand(101))*.01)*.3;
wave_1_init3=t3 = 1 + (int(rand(101))*.01 - int(rand(101))*.01)*.3;
wave_1_init4=t4 = 1 + (int(rand(101))*.01 - int(rand(101))*.01)*.3;
wave_1_init5=t5 = 1 + (int(rand(101))*.01 - int(rand(101))*.01)*.3;
wave_1_init6=t6 = 1 + (int(rand(101))*.01 - int(rand(101))*.01)*.3;
wave_1_init7=t7 = 1 + (int(rand(101))*.01 - int(rand(101))*.01)*.3;
wave_1_init8=t8 = 1 + (int(rand(101))*.01 - int(rand(101))*.01)*.3;
wave_1_init9=
wave_1_per_frame1=tm = time*.1;
wave_1_per_frame2=t1 = t1*sin(tm*t4) + (1-t1)*sin(tm*t7);
wave_1_per_frame3=t2 = t2*sin(tm*t5) + (1-t2)*sin(tm*t8);
wave_1_per_frame4=t3 = t3*sin(tm*t6) + (1-t3)*sin(tm*1);
wave_1_per_frame5=
wave_1_per_frame6=tic = min(time - tin,1);
wave_1_per_frame7=tin = time;
wave_1_per_frame8=
wave_1_per_frame9=tva = (tic*q1*.5);
wave_1_per_frame10=tvb = (tic*q2*.5);
wave_1_per_frame11=tvc = (tic*q3*.5);
wave_1_per_frame12=
wave_1_per_frame13=q1 = tva;
wave_1_per_frame14=q2 = tvb;
wave_1_per_frame15=q3 = tvc;
wave_1_per_frame16=
wave_1_per_frame17=sz = .5;
wave_1_per_frame18=len = q4;
wave_1_per_frame19=t4 = len;
wave_1_per_point1=ang = 0;
wave_1_per_point2=len = t4;
wave_1_per_point3=mad = .6;
wave_1_per_point4=
wave_1_per_point5=it = if(above(sample,0),(it+equal(lev,7)),1);
wave_1_per_point6=ita = (ita + 1)*above(sample,0);
wave_1_per_point7=
wave_1_per_point8=mod = if(equal(it%2,0),1,  if(equal((it+1)%4,0),2,  if(equal((it+3)%8,0),3,  if(equal((it+7)%16,0),4,  if(equal((it+15)%32,0),5,  if(equal((it+31)%64,0),6,  if(equal((it+63)%128,0),7,7)  ))))));
wave_1_per_point9=
wave_1_per_point10=sw = sw - 1;
wave_1_per_point11=sw = if(equal(lev,7),mod,sw)*above(sample,0);
wave_1_per_point12=
wave_1_per_point13=lev = if(above(sample,0),if(above(sw,0),lev-1,lev+1),7);
wave_1_per_point14=a = lev*.1*1.46;
wave_1_per_point15=
wave_1_per_point16=ar = if(above(sample,0),ar,1);
wave_1_per_point17=ar = if(equal(lev,0),ar*-1,ar);
wave_1_per_point18=br = if(above(sample,0),br,1);
wave_1_per_point19=br = if(equal(lev,1),br*-1,br);
wave_1_per_point20=cr = if(above(sample,0),cr,1);
wave_1_per_point21=cr = if(equal(lev,2),cr*-1,cr);
wave_1_per_point22=dr = if(above(sample,0),dr,1);
wave_1_per_point23=dr = if(equal(lev,3),dr*-1,dr);
wave_1_per_point24=er = if(above(sample,0),er,1);
wave_1_per_point25=er = if(equal(lev,4),er*-1,er);
wave_1_per_point26=fr = if(above(sample,0),fr,1);
wave_1_per_point27=fr = if(equal(lev,5),fr*-1,fr);
wave_1_per_point28=gr = if(above(sample,0),gr,1);
wave_1_per_point29=gr = if(equal(lev,6),gr*-1,gr);
wave_1_per_point30=
wave_1_per_point31=mlev = lev*above(sample,0);
wave_1_per_point32=
wave_1_per_point33=swi = equal(q4,0)*equal(sample,0);
wave_1_per_point34=
wave_1_per_point35=ha = if(swi,1-2*int(rand(2)),ha);
wave_1_per_point36=hb = if(swi,1-2*int(rand(2)),hb);
wave_1_per_point37=hc = if(swi,1-2*int(rand(2)),hc);
wave_1_per_point38=hd = if(swi,1-2*int(rand(2)),hd);
wave_1_per_point39=he = if(swi,1-2*int(rand(2)),he);
wave_1_per_point40=hf = if(swi,1-2*int(rand(2)),hf);
wave_1_per_point41=hg = if(swi,1-2*int(rand(2)),hg);
wave_1_per_point42=
wave_1_per_point43=aang = if(above(sample,0),aang,aang + (q1*.8 + q2*.1 + q3*.1)*ha*1);
wave_1_per_point44=bang = if(above(sample,0),bang,bang + (q1*.57 + q2*.33 + q3*.1)*hb*1.33);
wave_1_per_point45=cang = if(above(sample,0),cang,cang + (q1*.33 + q2*.57 + q3*.1)*hc*1.67);
wave_1_per_point46=dang = if(above(sample,0),dang,dang + (q1*.1 + q2*.8 + q3*.1)*hd*2);
wave_1_per_point47=eang = if(above(sample,0),eang,eang + (q1*.1 + q2*.57 + q3*.33)*he*2.33);
wave_1_per_point48=fang = if(above(sample,0),fang,fang + (q1*.1 + q2*.33 + q3*.57)*hf*2.67);
wave_1_per_point49=gang = if(above(sample,0),gang,gang + (q1*.1 + q2*.1 + q3*.8)*hg*3);
wave_1_per_point50=
wave_1_per_point51=aang = 1.57;
wave_1_per_point52=bang = 1.57;
wave_1_per_point53=cang = 1.57;
wave_1_per_point54=dang = 1.57;
wave_1_per_point55=eang = 1.57;
wave_1_per_point56=fang = 1.57;
wave_1_per_point57=gang = 1.57;
wave_1_per_point58=
wave_1_per_point59=oz = 0;
wave_1_per_point60=
wave_1_per_point61=len = len*mad;
wave_1_per_point62=ox = above(lev,0)*sin(aang)*len*ar;
wave_1_per_point63=oy = above(lev,0)*cos(aang)*len;
wave_1_per_point64=
wave_1_per_point65=an = (ar*aang + br*bang)*br;
wave_1_per_point66=len = len*mad;
wave_1_per_point67=oy = oy + above(lev,1)*sin(an)*len*br;
wave_1_per_point68=oz = oz + above(lev,1)*cos(an)*len;
wave_1_per_point69=
wave_1_per_point70=an = (ar*aang + br*bang + cr*cang)*cr;
wave_1_per_point71=len = len*mad;
wave_1_per_point72=ox = ox + above(lev,2)*sin(an)*len*cr;
wave_1_per_point73=oz = oz + above(lev,2)*cos(an)*len;
wave_1_per_point74=
wave_1_per_point75=an = (ar*aang + br*bang + cr*cang + dr*dang)*dr;
wave_1_per_point76=len = len*mad;
wave_1_per_point77=ox = ox + above(lev,3)*sin(an)*len*dr;
wave_1_per_point78=oy = oy + above(lev,3)*cos(an)*len;
wave_1_per_point79=
wave_1_per_point80=an = (ar*aang + br*bang + cr*cang + dr*dang + er*eang)*er;
wave_1_per_point81=len = len*mad;
wave_1_per_point82=ox = ox + above(lev,4)*sin(an)*len*er;
wave_1_per_point83=oz = oz + above(lev,4)*cos(an)*len;
wave_1_per_point84=
wave_1_per_point85=an = (ar*aang + br*bang + cr*cang + dr*dang + er*eang + fr*fang)*fr;
wave_1_per_point86=len = len*mad;
wave_1_per_point87=ox = ox + above(lev,5)*sin(an)*len*fr;
wave_1_per_point88=oz = oz + above(lev,5)*cos(an)*len;
wave_1_per_point89=
wave_1_per_point90=an = (ar*aang + br*bang + cr*cang + dr*dang + er*eang + fr*fang + gr*gang)*gr;
wave_1_per_point91=len = len*mad;
wave_1_per_point92=oy = oy + above(lev,6)*sin(an)*len*gr;
wave_1_per_point93=ox = ox + above(lev,6)*cos(an)*len;
wave_1_per_point94=
wave_1_per_point95=
wave_1_per_point96=xang = time*1.132;
wave_1_per_point97=xang = q5;
wave_1_per_point98=yang = time*1.153;
wave_1_per_point99=yang = q6;
wave_1_per_point100=zang = time*1.110;
wave_1_per_point101=zang = q7 + 1.57;
wave_1_per_point102=fov = .5;
wave_1_per_point103=
wave_1_per_point104=mx = ox*cos(zang) - oy*sin(zang);
wave_1_per_point105=my = ox*sin(zang) + oy*cos(zang);
wave_1_per_point106=ox = mx;
wave_1_per_point107=oy = my;
wave_1_per_point108=mx = ox*cos(yang) + oz*sin(yang);
wave_1_per_point109=mz = - ox*sin(yang) + oz*cos(yang);
wave_1_per_point110=ox = mx;
wave_1_per_point111=oz = mz;
wave_1_per_point112=my = oy*cos(xang) - oz*sin(xang);
wave_1_per_point113=mz = oy*sin(xang) + oz*cos(xang);
wave_1_per_point114=oy = my;
wave_1_per_point115=oz = mz;
wave_1_per_point116=
wave_1_per_point117=oz = oz - 2;
wave_1_per_point118=x = ox*fov/oz + 0.5;
wave_1_per_point119=x = (x-.5)*0.75 + 0.5;
wave_1_per_point120=y = oy*fov/oz + 0.5;
wave_1_per_point121=
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=1
wavecode_2_bAdditive=0
wavecode_2_scaling=0.89152
wavecode_2_smoothing=0.82000
wavecode_2_r=1.000
wavecode_2_g=1.000
wavecode_2_b=1.000
wavecode_2_a=0.100
wave_2_init1=t1 = 1 + (int(rand(101))*.01 - int(rand(101))*.01)*.3;
wave_2_init2=t2 = 1 + (int(rand(101))*.01 - int(rand(101))*.01)*.3;
wave_2_init3=t3 = 1 + (int(rand(101))*.01 - int(rand(101))*.01)*.3;
wave_2_init4=t4 = 1 + (int(rand(101))*.01 - int(rand(101))*.01)*.3;
wave_2_init5=t5 = 1 + (int(rand(101))*.01 - int(rand(101))*.01)*.3;
wave_2_init6=t6 = 1 + (int(rand(101))*.01 - int(rand(101))*.01)*.3;
wave_2_init7=t7 = 1 + (int(rand(101))*.01 - int(rand(101))*.01)*.3;
wave_2_init8=t8 = 1 + (int(rand(101))*.01 - int(rand(101))*.01)*.3;
wave_2_init9=
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=1
wavecode_3_bUseDots=1
wavecode_3_bDrawThick=0
wavecode_3_bAdditive=0
wavecode_3_scaling=1.00000
wavecode_3_smoothing=0.50000
wavecode_3_r=1.000
wavecode_3_g=1.000
wavecode_3_b=1.000
wavecode_3_a=1.000
shapecode_0_enabled=1
shapecode_0_sides=12
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=0
shapecode_0_num_inst=92
shapecode_0_x=0.800
shapecode_0_y=0.500
shapecode_0_rad=0.02705
shapecode_0_ang=1.57080
shapecode_0_tex_ang=1.25664
shapecode_0_tex_zoom=3.07268
shapecode_0_r=1.000
shapecode_0_g=1.000
shapecode_0_b=1.000
shapecode_0_a=1.000
shapecode_0_r2=0.000
shapecode_0_g2=0.000
shapecode_0_b2=0.000
shapecode_0_a2=0.000
shapecode_0_border_r=1.000
shapecode_0_border_g=0.000
shapecode_0_border_b=0.000
shapecode_0_border_a=0.000
shape_0_per_frame1=t1 = time - int (time);
shape_0_per_frame2=sample = instance/num_inst;
shape_0_per_frame3=t_abs = sample*3;
shape_0_per_frame4=t_rel = sample-time/5;
shape_0_per_frame5=
shape_0_per_frame6=ampl = 2*t_abs/2 ;
shape_0_per_frame7=
shape_0_per_frame8=k1=sin(time/13);
shape_0_per_frame9=k2=sin(time/12);
shape_0_per_frame10=ox = ampl*sin (t_abs*(31+5*k1)) + sin(time/25)*(1-t_abs)*0.4  ;
shape_0_per_frame11=oy = ampl*cos (t_abs*(31+5*k2));
shape_0_per_frame12=oz = -1  ;
shape_0_per_frame13=
shape_0_per_frame14=
shape_0_per_frame15=r = sqr(sin(t_rel*3.4));
shape_0_per_frame16=g = sqr(sin(t_rel));
shape_0_per_frame17=b = sqr (cos(t_rel*1.8));
shape_0_per_frame18=
shape_0_per_frame19=//a=(0.1*(sin(t_abs*3)) + 0.6*q3*below (abs(1-t_abs-t1 ),0.3))*a;
shape_0_per_frame20=
shape_0_per_frame21=xang = time/9.5;
shape_0_per_frame22=yang = 0*time/7;
shape_0_per_frame23=zang = -time/22;
shape_0_per_frame24=fov = 0.5;
shape_0_per_frame25=
shape_0_per_frame26=
shape_0_per_frame27=// Rotation um x,y,z
shape_0_per_frame28=
shape_0_per_frame29=mx = ox*cos(zang) - oy*sin(zang);
shape_0_per_frame30=my = ox*sin(zang) + oy*cos(zang);
shape_0_per_frame31=
shape_0_per_frame32=ox = mx;
shape_0_per_frame33=oy = my;
shape_0_per_frame34=mx = ox*cos(yang) + oz*sin(yang);
shape_0_per_frame35=mz = - ox*sin(yang) + oz*cos(yang);
shape_0_per_frame36=ox = mx;
shape_0_per_frame37=oz = mz;
shape_0_per_frame38=my = oy*cos(xang) - oz*sin(xang);
shape_0_per_frame39=mz = oy*sin(xang) + oz*cos(xang);
shape_0_per_frame40=oy = my;
shape_0_per_frame41=oz = mz;
shape_0_per_frame42=
shape_0_per_frame43=oz = oz - 6;
shape_0_per_frame44=x = ox*fov/oz +0.5;
shape_0_per_frame45=//x = (x-.5)*0.75 + 0.5;
shape_0_per_frame46=y = oy*fov/oz + 0.5;
shape_0_per_frame47=
shape_0_per_frame48=a=1/mz*.5;
shape_0_per_frame49=//a2=1/mz*.5;
shape_0_per_frame50=//border_a=1/mz*.5;
shape_0_per_frame51=rad=1/mz*.005;
shapecode_1_enabled=0
shapecode_1_sides=63
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=1
shapecode_1_num_inst=1
shapecode_1_x=0.500
shapecode_1_y=0.500
shapecode_1_rad=1.99863
shapecode_1_ang=0.00000
shapecode_1_tex_ang=0.00000
shapecode_1_tex_zoom=0.49981
shapecode_1_r=1.000
shapecode_1_g=1.000
shapecode_1_b=1.000
shapecode_1_a=0.100
shapecode_1_r2=1.000
shapecode_1_g2=1.000
shapecode_1_b2=1.000
shapecode_1_a2=0.600
shapecode_1_border_r=0.500
shapecode_1_border_g=0.500
shapecode_1_border_b=0.500
shapecode_1_border_a=0.000
shapecode_2_enabled=0
shapecode_2_sides=63
shapecode_2_additive=0
shapecode_2_thickOutline=0
shapecode_2_textured=1
shapecode_2_num_inst=1
shapecode_2_x=0.123
shapecode_2_y=0.000
shapecode_2_rad=0.27319
shapecode_2_ang=0.00000
shapecode_2_tex_ang=0.00000
shapecode_2_tex_zoom=0.49981
shapecode_2_r=1.000
shapecode_2_g=1.000
shapecode_2_b=1.000
shapecode_2_a=1.000
shapecode_2_r2=1.000
shapecode_2_g2=1.000
shapecode_2_b2=1.000
shapecode_2_a2=0.000
shapecode_2_border_r=0.500
shapecode_2_border_g=0.500
shapecode_2_border_b=0.500
shapecode_2_border_a=0.000
shapecode_3_enabled=0
shapecode_3_sides=63
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=1
shapecode_3_num_inst=1
shapecode_3_x=0.500
shapecode_3_y=1.000
shapecode_3_rad=0.54822
shapecode_3_ang=0.00000
shapecode_3_tex_ang=0.00000
shapecode_3_tex_zoom=0.49981
shapecode_3_r=1.000
shapecode_3_g=1.000
shapecode_3_b=1.000
shapecode_3_a=1.000
shapecode_3_r2=1.000
shapecode_3_g2=1.000
shapecode_3_b2=1.000
shapecode_3_a2=0.000
shapecode_3_border_r=0.500
shapecode_3_border_g=0.500
shapecode_3_border_b=0.500
shapecode_3_border_a=0.000
per_frame_1=//mv_r = mv_r + 0.2*( 0.60*sin(0.980*time) + 0.40*sin(1.047*time) );
per_frame_2=mv_g = mv_g + 0.2*( 0.60*sin(0.835*time) + 0.40*sin(1.081*time) );
per_frame_3=mv_b = mv_b + 0.2*( 0.60*sin(0.814*time) + 0.40*sin(1.011*time) );
per_frame_4=q1 = (cx*2-1) + 0.6*( 0.60*sin(0.374*time) + 0.40*sin(0.294*time) );
per_frame_5=q2 = (cy*2-1) + 0.6*( 0.60*sin(0.393*time) + 0.40*sin(0.223*time) );
per_frame_6=ob_r = 1- 0.4*abs(q1);
per_frame_7=ob_g = 0.3*abs(q2);
per_frame_8=ob_b = 0.4*abs(q1);
per_frame_9=wave_x = 1-abs(q2)-0.05;
per_frame_10=wave_y = 1-abs(q1)-0.06;
per_frame_11=wave_r = wave_r + 0.4*( 0.60*sin(0.514*time) + 0.40*sin(1.211*time) );
per_frame_12=wave_b = wave_b + 0.4*( 0.60*sin(0.714*time) + 0.40*sin(q2) );
per_frame_13=wave_g = wave_g + 0.4*( 0.60*sin(10*q1) + 0.40*sin(10*q2) );
per_pixel_1=du = (x*2-1) - q1;
per_pixel_2=dv = (y*2-1) - q2;
per_pixel_3=dist = sqrt(du*du+dv*dv);
per_pixel_4=ang2 = atan2(du,dv) + time*0.15;
per_pixel_5=mult = 0.6*sin(dist*0.05);
per_pixel_6=//dx = mult*sin(ang2*2-1.5)*aspectx;
per_pixel_7=//dy = mult*cos(ang2*2-1.5)*aspecty;
warp_1=`sampler sampler_pw_noise_lq;
warp_2=`float3 crisp,dx,dy,ret1;
warp_3=`float2 zz, uv1,uv2;
warp_4=`float  n1,n2,n3,n4,zv,z, noise, k1, wave;
warp_5=`static float2 sunpos = float2 (0*sin(time/3),-.0);
warp_6=`static float2x2 ofs = float2x2 (texsize.z,0,0,texsize.w)*4;
warp_7=`static float3 suncol = 1+normalize(slow_roam_cos);
warp_8=`float3 cloud (float2 uv_in) {
warp_9=`return (.2+(1+bass_att)*.01/length(uv_in-sunpos)*suncol+(rand_preset.z-.5)*uv_in.y);} 
warp_10=`
warp_11=`shader_body {
warp_12=`
warp_13=`float2 uv1 = float2(uv.x-0.5+q19,uv.y-0.5);//*aspect.xy;
warp_14=`
warp_15=`dx = tex2D(sampler_main,uv+ofs[0]) - tex2D(sampler_main,uv-ofs[0]);
warp_16=`dy = tex2D(sampler_main,uv+ofs[1]) - tex2D(sampler_main,uv-ofs[1]);
warp_17=`zz = float2(dx.b,dy.b);
warp_18=`
warp_19=`//clouds
warp_20=`zv = time*.06 ;
warp_21=`zv = time*.08+ .0*GetPixel(uv); //##
warp_22=`uv2 = 3*uv1+ float2(0.02*time,-.05*time);
warp_23=`
warp_24=`n1 = tex3D(sampler_noisevol_hq,float3 (uv2.x,uv2.y,zv)).b;
warp_25=`n2 = tex3D(sampler_noisevol_hq,float3 (uv2.x*2,uv2.y*2,zv*2)).b;
warp_26=`n3 = tex3D(sampler_noisevol_hq,float3 (uv2.x*4,uv2.y*4,zv*3)).b;
warp_27=`n4 = tex3D(sampler_noisevol_hq,float3 (uv2.x*8,uv2.y*8,zv*7)).b;
warp_28=`noise = n1 + n2/2 + n3/4 + n4/8 -1;
warp_29=`noise = pow(noise,1);
warp_30=`uv2 = uv1+noise*.1;
warp_31=`
warp_32=`//*******************************
warp_33=`ret1 = cloud(uv2);
warp_34=`float k1 = .1;
warp_35=`ret = ret1*k1/2 + GetPixel(uv-.02*zz)*(1-k1)-.01;
warp_36=`
warp_37=`float4 noise2 = tex3D(sampler_noisevol_hq, 
warp_38=`                      ((uv.xyy
warp_39=`                       )*texsize.xyy*texsize_noisevol_hq.zww
warp_40=`                      ).xyz*
warp_41=`                      float3(1,1,0)*0.05 + 
warp_42=`                      time*float3(0,0,1)*0.4 
warp_43=`                     );
warp_44=`float br = ret.x+ret.y+ret.z;
warp_45=`if(br>.1 && br<=.21)ret += (noise2)*.5; 
warp_46=`}
comp_1=`shader_body
comp_2=`{
comp_3=`
comp_4=`float2 uvc = uv-.5;
comp_5=`float2 uv1 = uv-float2(q1,q2);
comp_6=`float2 uv1a= uv-float2(q2,q1);
comp_7=`float2 uvm = float2(atan2(uvc.x,uvc.y), 1/length(uvc));
comp_8=`uvm=uv;
comp_9=`
comp_10=`float tun=atan2(uv1a.x,uv1a.y)-12*length(uv1);
comp_11=`tun-=.2*q11-time;
comp_12=`
comp_13=`
comp_14=`float3 blur = GetBlur1(uvm);
comp_15=`float3 sharp = tex2D(sampler_main, uvm);
comp_16=`float3 fix = GetPixel(frac(uvm));
comp_17=`
comp_18=`float mod = (fix/((1)-cos(tun)));
comp_19=`
comp_20=`float3 fret = (fix-blur-sin(time))*mod;
comp_21=`float3 inv = 1-fret;
comp_22=`
comp_23=`float melt = dot(fret, inv);
comp_24=`
comp_25=`ret=tex2D(sampler_main, float2(uv.x, uv.y*.75))*inv+.55*fret;
comp_26=`ret=lerp(ret, inv, 1.5*saturate(melt));
comp_27=`
comp_28=`float4 noise2 = tex3D(sampler_noisevol_hq, 
comp_29=`                      ((uv.xyy
comp_30=`                       )*texsize.xyy*texsize_noisevol_hq.zww
comp_31=`                      ).xyz*
comp_32=`                      float3(1,1,0)*0.05 + 
comp_33=`                      time*float3(0,0,1)*0.4 
comp_34=`                     );
comp_35=`float br = ret.x+ret.y+ret.z;
comp_36=`if(br>.1 && br<=.18)ret += (noise2)*.3; 
comp_37=`}
