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#ifndef _FMTHBSH_HXX
#define _FMTHBSH_HXX

#include <bf_svtools/bf_solar.h>


#include <bf_svtools/poolitem.hxx>
namespace binfilter {

// ATT_SOFTHYPH ******************************
// Attribut fuer benutzerdefinierte Trennstellen.

class SwFmtSoftHyph : public SfxPoolItem
{
public:
    SwFmtSoftHyph();

    // "pure virtual Methoden" vom SfxPoolItem
    virtual int operator==( const SfxPoolItem& ) const{DBG_BF_ASSERT(0, "STRIP"); return 0;};
    virtual SfxPoolItem*    Clone( SfxItemPool* /*pPool = 0*/ ) const{DBG_BF_ASSERT(0, "STRIP");return NULL; };
    virtual SfxPoolItem*    Create(SvStream &, USHORT nVer) const;
    virtual SvStream&       Store(SvStream &rStream, USHORT) const { return rStream; }

    inline SwFmtSoftHyph& operator=(const SwFmtSoftHyph& /*rSH*/) {
            return *this;
        }
};

// ATT_HARDBLANK ******************************
// Attribut fuer geschuetzte Leerzeichen.

class SwFmtHardBlank : public SfxPoolItem
{
    sal_Unicode cChar;
public:
    SwFmtHardBlank( sal_Unicode cCh, BOOL bCheck = TRUE );

    // "pure virtual Methoden" vom SfxPoolItem
    virtual int             operator==( const SfxPoolItem& ) const{DBG_BF_ASSERT(0, "STRIP"); return 0;};
    virtual SfxPoolItem*    Clone( SfxItemPool* /*pPool = 0*/ ) const{DBG_BF_ASSERT(0, "STRIP"); return NULL;};
    virtual SfxPoolItem*    Create(SvStream &, USHORT nVer) const;
    virtual SvStream&       Store(SvStream &rStream, USHORT) const { return rStream; }

    virtual USHORT           GetVersion( USHORT nFFVer ) const;

    inline sal_Unicode GetChar() const { return cChar; }
    inline SwFmtHardBlank& operator=(const SwFmtHardBlank& rHB)
    { cChar = rHB.GetChar(); return *this; }
};


} //namespace binfilter
#endif

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