/* 
 * Copyright (c) 2007, 2012, Oracle and/or its affiliates. All rights reserved.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License as
 * published by the Free Software Foundation; version 2 of the
 * License.
 * 
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
 * 02110-1301  USA
 */

#include "stdafx.h"

#include "mdc_item_handle.h"
#include "mdc_interaction_layer.h"
#include "mdc_canvas_view.h"

using namespace mdc;
using namespace base;

ItemHandle::ItemHandle(InteractionLayer *ilayer, CanvasItem *item, const Point &point)
: _item(item), _layer(ilayer), _display_list(0), _pos(point), 
  _dirty(true), _highlighted(false), _draggable(true)
{
}

//--------------------------------------------------------------------------------------------------

ItemHandle::~ItemHandle()
{
  _layer->remove_handle(this);
  if (_display_list != 0)
    glDeleteLists(_display_list, 1);
}

//--------------------------------------------------------------------------------------------------

void ItemHandle::move(const Point &point)
{
  Point delta= _pos;

  _layer->queue_repaint(get_bounds());

  _pos= point;

  delta.x= _pos.x - delta.x;
  delta.y= _pos.y - delta.y;

  _layer->queue_repaint(get_bounds());
  _dirty= true;
}

//--------------------------------------------------------------------------------------------------

void ItemHandle::set_highlighted(bool flag)
{
  _highlighted= flag;
  _layer->queue_repaint(get_bounds());
  _dirty= true;
}

//--------------------------------------------------------------------------------------------------

void ItemHandle::set_draggable(bool flag)
{
  _draggable= flag;
}

//--------------------------------------------------------------------------------------------------

void ItemHandle::set_color(const Color &color)
{
  _color= color;
  _dirty= true;
}

//--------------------------------------------------------------------------------------------------

void ItemHandle::repaint(CairoCtx *cr)
{
  Rect r= get_bounds();
  
  if (_layer->get_view()->has_gl())
    paint_gl(r);
  else
  {
    if (_draggable)
    {
      cr->set_color(_color);
      cr->set_line_width(1);
      cr->rectangle(r);
      cr->fill_preserve();

      if (_highlighted)
        cr->set_color(Color(0, 1, 1, 1));
      else
        cr->set_color(Color(0, 0, 0, 1));
      cr->stroke();
    }
    else
    {
      if (_highlighted)
        cr->set_color(Color(0.5, 1, 1, 1));
      else
        cr->set_color(Color(0.5, 0.5, 0.5, 1));
      cr->set_line_width(1);
      cr->rectangle(r);
      cr->fill_preserve();
      cr->set_color(Color::Black());
      cr->stroke();
    }
  }
}

//--------------------------------------------------------------------------------------------------

void ItemHandle::paint_gl(Rect& r)
{
  if (_dirty || _display_list == 0)
  {
    _dirty= false;
    if (_display_list == 0)
      _display_list= glGenLists(1);
    glNewList(_display_list, GL_COMPILE_AND_EXECUTE);

        // Color for the polygon border.
    Color border_color;
        if (_draggable)
        {
          if (_highlighted)
        border_color= Color(0, 1, 1);
          else
        border_color= Color(0, 0, 0);
        }
        else
        {
          if (_highlighted)
        border_color= Color(0.5, 1, 1);
          else
        border_color= Color(0.5, 0.5, 0.5);
        }
    gl_box(r, border_color, _color);
    glEndList();
  }
  else
    glCallList(_display_list);
}
