/* Copyright (c) 2003, 2005, 2007 MySQL AB


   This program is free software; you can redistribute it and/or modify
   it under the terms of the GNU General Public License as published by
   the Free Software Foundation; version 2 of the License.

   This program is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   GNU General Public License for more details.

   You should have received a copy of the GNU General Public License
   along with this program; if not, write to the Free Software
   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA */


#ifndef SIGNAL_SENDER_HPP
#define SIGNAL_SENDER_HPP

#include <ndb_global.h>
#include "TransporterFacade.hpp"
#include "trp_client.hpp"
#include "NdbApiSignal.hpp"
#include <Vector.hpp>

#include <signaldata/TestOrd.hpp>
#include <signaldata/TamperOrd.hpp>
#include <signaldata/StartOrd.hpp>
#include <signaldata/ApiVersion.hpp>
#include <signaldata/ResumeReq.hpp>
#include <signaldata/SetLogLevelOrd.hpp>
#include <signaldata/EventSubscribeReq.hpp>
#include <signaldata/EventReport.hpp>
#include <signaldata/DumpStateOrd.hpp>
#include <signaldata/BackupSignalData.hpp>
#include <signaldata/AllocNodeId.hpp>

struct SimpleSignal {
public:
  SimpleSignal(bool dealloc = false);
  SimpleSignal(const SimpleSignal& src);
  ~SimpleSignal();
  
  void set(class SignalSender&,
	   Uint8  trace, Uint16 recBlock, Uint16 gsn, Uint32 len);
  
  NdbApiSignal header;
  LinearSectionPtr ptr[3];

  int readSignalNumber() const { return header.readSignalNumber(); };
  Uint32 *getDataPtrSend() { return header.getDataPtrSend(); }
  const Uint32 *getDataPtr() const { return header.getDataPtr(); }
  Uint32 getLength() const { return header.getLength(); }

  /**
   * Fragmentation
   */
  bool isFragmented() const { return header.isFragmented(); }
  bool isFirstFragment() const { return header.isFirstFragment(); }
  bool isLastFragment() const { return header.isLastFragment(); };
  Uint32 getFragmentId() const { return header.getFragmentId(); };

  void print(FILE * out = stdout) const;
  SimpleSignal& operator=(const SimpleSignal&);
private:
  bool deallocSections;
};

class SignalSender  : public trp_client {
public:
  SignalSender(TransporterFacade *facade, int blockNo = -1);
  SignalSender(Ndb_cluster_connection* connection);
  virtual ~SignalSender();
  
  int lock();
  int unlock();

  Uint32 getOwnRef() const;

  NodeId find_confirmed_node(const NodeBitmask& mask);
  NodeId find_connected_node(const NodeBitmask& mask);
  NodeId find_alive_node(const NodeBitmask& mask);

  SendStatus sendSignal(Uint16 nodeId, const SimpleSignal *);
  SendStatus sendSignal(Uint16 nodeId, SimpleSignal& sig,
                        Uint16 recBlock, Uint16 gsn, Uint32 len);
  int sendFragmentedSignal(Uint16 nodeId, SimpleSignal& sig,
                           Uint16 recBlock, Uint16 gsn, Uint32 len);
  NodeBitmask broadcastSignal(NodeBitmask mask, SimpleSignal& sig,
                              Uint16 recBlock, Uint16 gsn, Uint32 len);

  SimpleSignal * waitFor(Uint32 timeOutMillis = 0);

  Uint32 get_an_alive_node() const { return theFacade->get_an_alive_node(); }
  Uint32 getAliveNode() const { return get_an_alive_node(); }
  bool get_node_alive(Uint32 n) const { return getNodeInfo(n).m_alive; }

private:
  int m_blockNo;
  TransporterFacade * theFacade;
  
public:
  /**
   * trp_client interface
   */
  virtual void trp_deliver_signal(const NdbApiSignal* signal,
                                  const struct LinearSectionPtr ptr[3]);
  
  Vector<SimpleSignal *> m_jobBuffer;
  Vector<SimpleSignal *> m_usedBuffer;

  template<class T>
  SimpleSignal * waitFor(Uint32 timeOutMillis, T & t);

  template<class T>
  NodeId find_node(const NodeBitmask& mask, T & t);
};

#endif
