Public Types | Public Member Functions | Static Public Member Functions | Protected Member Functions | Protected Attributes

vtkCompressCompositer Class Reference

Implements compressed tree based compositing. More...

#include <vtkCompressCompositer.h>

Inheritance diagram for vtkCompressCompositer:
Inheritance graph
[legend]
Collaboration diagram for vtkCompressCompositer:
Collaboration graph
[legend]

List of all members.

Public Types

typedef vtkCompositer Superclass

Public Member Functions

virtual const char * GetClassName ()
virtual int IsA (const char *type)
void PrintSelf (ostream &os, vtkIndent indent)
virtual void CompositeBuffer (vtkDataArray *pBuf, vtkFloatArray *zBuf, vtkDataArray *pTmp, vtkFloatArray *zTmp)

Static Public Member Functions

static vtkCompressCompositer * New ()
static int IsTypeOf (const char *type)
static vtkCompressCompositer * SafeDownCast (vtkObject *o)
static void Uncompress (vtkFloatArray *zIn, vtkDataArray *pIn, vtkFloatArray *zOut, vtkDataArray *pOut, int finalLength)
static void CompositeImagePair (vtkFloatArray *localZ, vtkDataArray *localP, vtkFloatArray *remoteZ, vtkDataArray *remoteP, vtkFloatArray *outZ, vtkDataArray *outP)

static void Compress (vtkFloatArray *zIn, vtkDataArray *pIn, vtkFloatArray *zOut, vtkDataArray *pOut)

Protected Member Functions

 vtkCompressCompositer ()
 ~vtkCompressCompositer ()

Protected Attributes

vtkDataArray * InternalPData
vtkFloatArray * InternalZData
vtkTimerLog * Timer

Detailed Description

Implements compressed tree based compositing.

vtkCompressCompositer operates in multiple processes. Each compositer has a render window. They use vtkMultiProcessController to communicate the color and depth buffer to process 0's render window. It will not handle transparency. Compositing is run length encoding of background pixels.

SECTION See Also vtkCompositeManager.

Definition at line 38 of file vtkCompressCompositer.h.


Member Typedef Documentation

Reimplemented from vtkCompositer.

Definition at line 42 of file vtkCompressCompositer.h.


Constructor & Destructor Documentation

vtkCompressCompositer::vtkCompressCompositer (  )  [protected]
vtkCompressCompositer::~vtkCompressCompositer (  )  [protected]

Member Function Documentation

static vtkCompressCompositer* vtkCompressCompositer::New (  )  [static]

Create an object with Debug turned off, modified time initialized to zero, and reference counting on.

Reimplemented from vtkCompositer.

virtual const char* vtkCompressCompositer::GetClassName (  )  [virtual]

Reimplemented from vtkCompositer.

static int vtkCompressCompositer::IsTypeOf ( const char *  name  )  [static]

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.

Reimplemented from vtkCompositer.

virtual int vtkCompressCompositer::IsA ( const char *  name  )  [virtual]

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.

Reimplemented from vtkCompositer.

static vtkCompressCompositer* vtkCompressCompositer::SafeDownCast ( vtkObject *  o  )  [static]

Reimplemented from vtkCompositer.

void vtkCompressCompositer::PrintSelf ( ostream &  os,
vtkIndent  indent 
) [virtual]

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkCompositer.

virtual void vtkCompressCompositer::CompositeBuffer ( vtkDataArray *  pBuf,
vtkFloatArray *  zBuf,
vtkDataArray *  pTmp,
vtkFloatArray *  zTmp 
) [virtual]

This method gets called on every process. The final image gets put into pBuf and zBuf.

Reimplemented from vtkCompositer.

static void vtkCompressCompositer::Compress ( vtkFloatArray *  zIn,
vtkDataArray *  pIn,
vtkFloatArray *  zOut,
vtkDataArray *  pOut 
) [static]

I am granting access to these methods and making them static So I can create a TileDisplayCompositer which uses compression.

static void vtkCompressCompositer::Uncompress ( vtkFloatArray *  zIn,
vtkDataArray *  pIn,
vtkFloatArray *  zOut,
vtkDataArray *  pOut,
int  finalLength 
) [static]
static void vtkCompressCompositer::CompositeImagePair ( vtkFloatArray *  localZ,
vtkDataArray *  localP,
vtkFloatArray *  remoteZ,
vtkDataArray *  remoteP,
vtkFloatArray *  outZ,
vtkDataArray *  outP 
) [static]

Member Data Documentation

Definition at line 67 of file vtkCompressCompositer.h.

Definition at line 68 of file vtkCompressCompositer.h.

Definition at line 70 of file vtkCompressCompositer.h.


The documentation for this class was generated from the following file: