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openvrml::vrml97_node::appearance_node Class Reference

Appearance node instances. More...

Inheritance diagram for openvrml::vrml97_node::appearance_node:

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Collaboration diagram for openvrml::vrml97_node::appearance_node:

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List of all members.

Public Member Functions

 appearance_node (const node_type &type, const scope_ptr &scope)
 Construct.

virtual ~appearance_node () throw ()
 Destroy.

virtual bool modified () const
 Determine whether the node has been modified.

virtual void render (openvrml::viewer &viewer, rendering_context context)
 Render the node.

virtual const node_ptr & material () const throw ()
 Get the material node.

virtual const node_ptr & texture () const throw ()
 Get the texture node.

virtual const node_ptr & texture_transform () const throw ()
 Get the texture transform node.


Private Member Functions

void process_set_material (const field_value &value, double timestamp) throw (std::bad_cast, std::bad_alloc)
 set_material eventIn handler.

void process_set_texture (const field_value &value, double timestamp) throw (std::bad_cast, std::bad_alloc)
 set_texture eventIn handler.

void process_set_textureTransform (const field_value &value, double timestamp) throw (std::bad_cast, std::bad_alloc)
 set_textureTransform eventIn handler.


Private Attributes

sfnode material_
 material exposedField.

sfnode texture_
 texture exposedField.

sfnode textureTransform
 textureTransform exposedField.


Friends

class appearance_class
 Class object for Appearance nodes.


Detailed Description

Appearance node instances.


Constructor & Destructor Documentation

openvrml::vrml97_node::appearance_node::appearance_node (  const node_type &  type,
const scope_ptr &  scope
) 
 

Construct.

Parameters:
type the node_type associated with the node instance.
scope the scope to which the node belongs.

Reimplemented from openvrml::appearance_node.


Member Function Documentation

const node_ptr & openvrml::vrml97_node::appearance_node::material (   )  const throw () [virtual]
 

Get the material node.

Returns:
an sfnode object containing the Material node associated with this Appearance.

Implements openvrml::appearance_node.

bool openvrml::vrml97_node::appearance_node::modified (   )  const [virtual]
 

Determine whether the node has been modified.

Returns:
true if the node or one of its children has been modified, false otherwise.

Reimplemented from openvrml::node.

void openvrml::vrml97_node::appearance_node::process_set_material (  const field_value &  value,
double  timestamp
)  throw (std::bad_cast, std::bad_alloc) [private]
 

set_material eventIn handler.

Parameters:
value an sfnode value; should be a Material node.
timestamp the current time.
Exceptions:
std::bad_cast if value is not an sfnode.
std::bad_alloc if memory allocation fails.

void openvrml::vrml97_node::appearance_node::process_set_texture (  const field_value &  value,
double  timestamp
)  throw (std::bad_cast, std::bad_alloc) [private]
 

set_texture eventIn handler.

Parameters:
value an sfnode value; should be a Texture node.
timestamp the current time.
Exceptions:
std::bad_cast if value is not an sfnode.
std::bad_alloc if memory allocation fails.

void openvrml::vrml97_node::appearance_node::process_set_textureTransform (  const field_value &  value,
double  timestamp
)  throw (std::bad_cast, std::bad_alloc) [private]
 

set_textureTransform eventIn handler.

Parameters:
value an sfnode value; should be a TextureTransform node.
timestamp the current time.
Exceptions:
std::bad_cast if value is not an sfnode.
std::bad_alloc if memory allocation fails.

void openvrml::vrml97_node::appearance_node::render (  openvrml::viewer &  viewer,
rendering_context  context
)  [virtual]
 

Render the node.

Parameters:
viewer a Viewer.
context a rendering context.

Reimplemented from openvrml::node.

const node_ptr & openvrml::vrml97_node::appearance_node::texture (   )  const throw () [virtual]
 

Get the texture node.

Returns:
an sfnode object containing the texture node associated with this Appearance.

Implements openvrml::appearance_node.

const node_ptr & openvrml::vrml97_node::appearance_node::texture_transform (   )  const throw () [virtual]
 

Get the texture transform node.

Returns:
an sfnode object containing the TextureTransform node associated with this Appearance.

Implements openvrml::appearance_node.