OpenSceneGraph  3.0.1
Classes | Public Member Functions | Protected Attributes
osgAnimation::RigGeometry Class Reference
Inheritance diagram for osgAnimation::RigGeometry:
Inheritance graph
[legend]

List of all members.

Classes

struct  FindNearestParentSkeleton
struct  UpdateVertex

Public Member Functions

 RigGeometry ()
 RigGeometry (const RigGeometry &b, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 META_Object (osgAnimation, RigGeometry)
void setInfluenceMap (VertexInfluenceMap *vertexInfluenceMap)
const VertexInfluenceMap * getInfluenceMap () const
VertexInfluenceMap * getInfluenceMap ()
const Skeleton * getSkeleton () const
Skeleton * getSkeleton ()
void setSkeleton (Skeleton *)
void setNeedToComputeMatrix (bool state)
bool getNeedToComputeMatrix () const
void buildVertexInfluenceSet ()
const VertexInfluenceSet & getVertexInfluenceSet () const
void computeMatrixFromRootSkeleton ()
void setRigTransformImplementation (RigTransform *)
RigTransform * getRigTransformImplementation ()
virtual void drawImplementation (osg::RenderInfo &renderInfo) const
 Draw Geometry directly ignoring an OpenGL display list which could be attached.
void update ()
const osg::Matrix & getMatrixFromSkeletonToGeometry () const
const osg::Matrix & getInvMatrixFromSkeletonToGeometry () const
osg::Geometry * getSourceGeometry ()
const osg::Geometry * getSourceGeometry () const
void setSourceGeometry (osg::Geometry *geometry)
void copyFrom (osg::Geometry &from)

Protected Attributes

osg::ref_ptr< osg::Geometry > _geometry
osg::ref_ptr< RigTransform > _rigTransformImplementation
VertexInfluenceSet _vertexInfluenceSet
osg::ref_ptr< VertexInfluenceMap > _vertexInfluenceMap
osg::Matrix _matrixFromSkeletonToGeometry
osg::Matrix _invMatrixFromSkeletonToGeometry
osg::observer_ptr< Skeleton > _root
bool _needToComputeMatrix

Constructor & Destructor Documentation


Member Function Documentation

virtual void osgAnimation::RigGeometry::drawImplementation ( osg::RenderInfo &  renderInfo) const [virtual]

Draw Geometry directly ignoring an OpenGL display list which could be attached.

This is the internal draw method which does the drawing itself, and is the method to override when deriving from Geometry for user-drawn objects.

Reimplemented from osg::Geometry.

void osgAnimation::RigGeometry::setInfluenceMap ( VertexInfluenceMap *  vertexInfluenceMap) [inline]

Member Data Documentation


The documentation for this class was generated from the following file:

osg logo
Generated at Thu Sep 27 2012 12:20:26 for the OpenSceneGraph by doxygen 1.7.6.1.