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iPortalContainer Struct Reference
[Crystal Space 3D Engine]

A container for portals. More...

#include <portalcontainer.h>

Inheritance diagram for iPortalContainer:

iBase List of all members.

Public Methods

virtual int GetPortalCount () const=0
 Get the number of portals in this contain.

virtual iPortal * GetPortal (int idx) const=0
 Get a specific portal.

virtual iPortal * CreatePortal (csVector3 *vertices, int num)=0
 Create a new portal.

virtual void RemovePortal (iPortal *portal)=0
 Remove a portal.

virtual void Draw (iRenderView *rview)=0
 Render the portal container.


Detailed Description

A container for portals.

Main creators of instances implementing this interface:

Main ways to get pointers to this interface: Main users of this interface:

Definition at line 52 of file portalcontainer.h.


Member Function Documentation

virtual iPortal* iPortalContainer::CreatePortal (  csVector3 *    vertices,
int    num
)  [pure virtual]
 

Create a new portal.

virtual void iPortalContainer::Draw (  iRenderView *    rview )  [pure virtual]
 

Render the portal container.

virtual iPortal* iPortalContainer::GetPortal (  int    idx )  const [pure virtual]
 

Get a specific portal.

virtual int iPortalContainer::GetPortalCount (    )  [pure virtual]
 

Get the number of portals in this contain.

virtual void iPortalContainer::RemovePortal (  iPortal *    portal )  [pure virtual]
 

Remove a portal.


The documentation for this struct was generated from the following file:
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